CRAFT ID: | Overhand class heavy cruiser TL: 15 MCr27,459.443 (Cruiser) | |
HULL: | 45000/112500, Displacement=50000, Config=3U, Armour=64G (8), Loaded=384,274.88, Unloaded=330,837.72 | |
POWER: | 3200/6400, Fusion-F=864,000.Mw Duration=720hrs/30 days
Extended Endurance=1082hrs/45 days
No scoops
No purifiers
No EM Mask
ExtEnd excludes: (0g) | |
DRIVES: | Jump=3 1800/3600, No avionics Maneuver=3G 3600/7200 Agility=6 | Speeds:
|
COMMUNICATIONS: | Radio-Syst x 1 | |
Radio Jammer-Syst x 1 | ||
Laser-Syst x 1 | ||
Maser-Syst x 1 | ||
Meson-Plnt x 1 | ||
SENSORS: | A-EMS (FrOb) x 1 | |
A-EMS Jammer (FrOb) x 1 | ||
P-EMS (IntStlr) x 1 | ||
Hi-Dnst-F (1km) x 1 | ||
Neutrino-E (10 Kw) x 1 | ||
Sensor scans: AOS=R AOP=R POS=R POP=R PES=S PEP=R | ||
WEAPONS: | 500 hardpoints; 500 occupied; batteries bearing 80 % | |
Turrets: | ||
Triple Laser-13 x 20 in 4 batteries | ||
Particle-15 x 10 in 1 battery | ||
Fusion-14 x 10 in 1 battery | ||
Triple Sand-10 x 10 in 3 batteries | ||
Bays: | ||
100-ton Missile x 20 at Factor-9 | ||
100-ton Repulsor x 15 at Factor-9 | ||
50-ton Particle x 10 at Factor-5 | ||
Missile magazine: HE=20 b/r Atomic=20 b/r Total=80000 missiles. 1 b/r=2000 missiles | ||
Combat Statistics: | ||
Laser: Turrets: 7 Bty 4 (3) | ||
Missile: Bays: 9 Bty 20 (16) | ||
Sand: Turrets: 7 Bty 3 (2) | ||
Fusion: Turrets: 4 Bty 1 (1) | ||
Particle: Turrets: 7 Bty 1 (1) Bays: 5 Bty 10 (8) | ||
Repulsor: Bays: 9 Bty 15 (12) | ||
SCREENS: | DefDM= 14 | |
CONTROL: | Computer=Model 9/fib x 3, Panels=Holographic Linked x 17105 Backup computer=Model 3/fib x 3 Lge holo x 5 HUD holo x 50 Basic Env(heat/light Basic LS (air/water) Ext LS (food/recyc) Airlock x 500 Grav plates Inertial Comp | |
CREW: | Crew=155 Bridge=12 Engineering=45 Gunners=53 Flight=4 Maintainence=14 Command=21 Medical=1 Steward=5 | |
ACCOMMODATION: | Stateroom x 170 Std sickbay x 2 (extra bed) x 8 (theatre) x 1 (regrowth berth) x 4 | |
SUB CRAFT: | Shuttle x 1 95 tons Crew 2 TL 9 | |
G-Carrier x 2 8 tons Crew 1 TL 12 | ||
OTHER: | Cargo=15913Kl/1178 tons, EMLevel=Strong Fuel=446040 Kl/33040 tons, ObjSize=Large One jump requires 45000KL/3333 tons of fuel Anti-hijack: Basic software x 1 Camera eye x 10000 + passive InfraRed x 10000 + light intensifier x 10000 Schematic display bd x 20 Hatch controllers x 1 Gravity controllers x 1 Hull electrics x 20 |
A heavy cruiser, justly famed for its amazingly good handling under combat conditions. It achieves this by means of doing away with fuel processing facilities, and with onboard troops. Its basic performance is also unexceptional; the agility is enough to assure its' survival in combat. The vessel also has several spare staterooms and superior commo facilities; as a result it is often used as a flagship by small squadrons.